AI Insights · Timothy · July 2022
Top 5 Fidget Toys Games in Australia for Q2 2022
Explore the performance trends of the top 5 fidget toys games in Australia during Q2 2022, including downloads, revenue, and active users.
In the second quarter of 2022, the top 5 fidget toys games in Australia showed varied performance in terms of downloads, revenue, and active users. Here's a detailed look at how each app fared based on data from Sensor Tower.
Slime it: Slime Game Simulator from Slime4Fun saw its weekly revenue peak at around $1K in mid-April. Downloads fluctuated, reaching a high of 792 in late April, while weekly active users showed a general downward trend, ending the quarter at approximately 2.7K.
Antistress - Relaxing games by Moreno Maio experienced steady weekly revenue, peaking at $77 in early May. Weekly downloads reached their highest point at 2.3K in mid-April, and active users peaked at around 13.9K during the same period before gradually declining.
Fidget Toys 3D from Tran Dinh Hung maintained a consistent weekly revenue of around $50. Downloads peaked at 1.8K in the last week of June, and active users saw a steady increase, peaking at over 8.1K by the end of the quarter.
Squishy Ouch: Fidget Toys by WANNA PLAY GAMES LTD had modest revenue peaks, reaching $31 in mid-April. Downloads varied significantly, peaking at 1K in mid-May, while active users saw a peak of 2.4K during the same period.
Fidget Spinner from Ketchapp showed a low but steady weekly revenue of around $10. Downloads peaked at 126 in both mid-April and late June, and active users peaked at 179 in late April.
For more insights into the performance of these apps and other mobile games, visit Sensor Tower.